The other robot goes unnamed, but harbors an evil purplish energy source (even making a sinister skull shape) that Wily snatches up and and uses to power his latest batch of Robot Masters and protect his underground fortress with a barrier.Ī brash cocky flying Robot Master based on the mythical Japanese demon tricksters, except this Tengu wields a tri-blade for a hand rather than a magical feathered hauchiwa fan. One of the robots is Duo, a warrior for good in the universe. They drift through space until they crash land on Earth. There’s a much bigger push to invoke a grander story this time around.įar out in the vast reaches of space, possibly eons past, two robots clash together in battle, only to injure each other to the point they can no longer fight. The CD-ROM offered plenty of space for voice clips from Mega Man, the bosses and more, along with nearly 14 minutes worth of animated FMV cutscenes produced by Xebec Inc.
The added resolution and rescaling of Mega Man and his foes helped broaden the screen field back to original form from the previous game’s more cramped view. Being the first originally produced 32-bit Mega Man game ( Mega Man X3 receiving ports to PlayStation and Saturn earlier the same year, but was first released on the SNES), Capcom was able to show off more color, sprites, and animation. It wasn’t long after the jump to 16 bits that the classic Mega Man series leapt again to the new major console powerhouses of the time.